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Yomawari night alone development
Yomawari night alone development











yomawari night alone development

YM: Yes, since I was young I’ve always enjoyed the horror genre in games.

yomawari night alone development

Everything from both of those projects, I’ve applied to my work.ĪL : Do you find the horror genre of video games fun? and why? YM: I’ve been with the company for four years, I took experience that I’ve learned from every project like, stage design, to what makes a game fun, to what works where. I wanted to create that “could happen to you” feeling.ĪL : From past games you’ve worked, such as, Disgaea 5 and The Firefly Diary, what have you learned that you applied to Yomawari? I wanted them to be two girls from any part of Japan. YM: I wanted to not be specific and say these are these two girls from this part of Japan. She was very strict on making sure that both the Japanese and Western fonts were what she visioned.ĪL : For new fans that have no clue about this game and just pick it up, what would you like them to see within the first hour? Side-note: The font in the game is made to look like a little girl’s hand writing.

yomawari night alone development

Also, I played a part in making sure the font choices worked with my vision. YM: In the beginning, we had a meeting with the translation staff to talk about the points that I needed them to hit during localization. In that area, it might cause frustration, but the game was made so that when you do restart, you restart quickly.ĪL : What role did you play in the translation of the game? It’ll take some time to figure out what the patterns are, and because she’s a little girl, she doesn’t have any power or strength, there’s no health gauge at all.

#Yomawari night alone development trial

What it comes down to then is I feel the game has some trial and error when you’re dealing with the enemies. Yomawari‘s controls are very straight forward and responsive. YM: In terms of The Firefly Diary, the biggest issue in terms of difficulty was the controllability.













Yomawari night alone development